Search found 457 matches

by paul
Sun Jan 25, 2015 4:44 pm
Forum: Uzebox Code Challenge
Topic: Tutorial - How to make Frogs and Flies!
Replies: 31
Views: 23049

Re: Tutorial - How to make Frogs and Flies!

Really nice, Lee! The stomping works well. The only thing I'd request is a slightly larger radius on the lick (maybe I just need more practice).

Is this still going to be a tutorial game?
by paul
Sun Jan 25, 2015 4:14 pm
Forum: Games & Demos
Topic: Alter Ego
Replies: 65
Views: 38447

Re: Alter Ego

Paul, Does that mean you are back for UCC this year :) It depends if I can find graphics for a game that takes my fancy. It'd probably be a clone for that reason - I don't enjoy making graphics (and I'm terrible at it). I told Uze way back when that I was going to make Contra. I never did because i...
by paul
Sun Jan 25, 2015 12:30 am
Forum: Games & Demos
Topic: Alter Ego
Replies: 65
Views: 38447

Re: Alter Ego

That's a really nice effect! I'll have to steal that one 8-)

And Uzenet is working? Man, how long have I been gone... :lol: UCC2016 is going to be something else.
by paul
Sat Jan 24, 2015 11:59 pm
Forum: Tools, Documentation & Tutorials
Topic: Emuze
Replies: 18
Views: 13445

Re: Emuze

Thanks for this, Lee!

FYI: If I recall, there is a bug in the binary search algorithm in "findGameIndex()". It was kind of overkill anyway; the linear search should do the trick ;-) It appears to work currently because the number of games doesn't trigger the bug.
by paul
Sat Jan 24, 2015 11:50 pm
Forum: Uzebox Code Challenge
Topic: UCC2014: Final Results!
Replies: 23
Views: 22987

Re: UCC2014: Finals Results!!

A belated congrats to all - very impressive work, guys! The entries just get better each year. And with all the new features I'm hearing about, it sounds like that trend will continue.

Joyrider was a worthy winner, but I have to admit I had a ton of fun with Holey Moley!
by paul
Sat Jan 24, 2015 11:43 pm
Forum: Games & Demos
Topic: Alter Ego
Replies: 65
Views: 38447

Re: Alter Ego

Really nice work on this one, Lee! Everything is so polished. The Level Select menu is a great feature and works so smoothly. Is 'Fake Wall' done with sprites? And what about the little pixel pickup things? Are they animated tiles? If so, they seem to appear in front of the character sprites. Can yo...
by paul
Thu Apr 03, 2014 5:50 am
Forum: Off Topic
Topic: AutoTileGen
Replies: 1
Views: 1162

Re: AutoTileGen

I agree, it looks like a really nice time-saver!
by paul
Thu Apr 03, 2014 5:47 am
Forum: Games & Demos
Topic: Space Invaders for the Uzebox JAMMA!
Replies: 1
Views: 1285

Re: Space Invaders for the Uzebox JAMMA!

Coolness! It looks like they stripped out the border graphics, which makes perfect sense for the JAMMA version.
by paul
Sat Mar 22, 2014 4:01 am
Forum: Off Topic
Topic: New Game: Puzzle Wizard (IQ 130+)
Replies: 5
Views: 2292

Re: New Game: Puzzle Wizard (IQ 130+)

Y'know Lee, I was thinking exactly that the other day! Sure, there would be some graphical compromises with many of the mechanics when in motion, but you could definitely get it working. And the puzzle data size is tiny, so that's not an issue. I'm going to try to figure out how this Desura thing wo...
by paul
Fri Mar 21, 2014 10:06 pm
Forum: Off Topic
Topic: New Game: Puzzle Wizard (IQ 130+)
Replies: 5
Views: 2292

Re: New Game: Puzzle Wizard (IQ 130+)

CunningFellow,

I still have family in Brisbane and am there enough to be considered "in Brissy" :)

And no, I don't know of other Uzeboxers in Brisbane. I wasn't aware anyone else was from Australia until I belatedly caught your PM the other day (it seemed too old to respond to).