Search found 2422 matches

by D3thAdd3r
Tue Sep 11, 2018 1:12 pm
Forum: Hardware
Topic: Uzenet
Replies: 232
Views: 44643

Re: Uzenet

I experienced similar for the wifi setup. When requesting a list of access points(where I currently am, there are lots), I would sometimes lose data in a relatively tight loop writing strings to vram, calculating strength symbols, sorting, etc. 57600 was the easiest fix and not really a compromise o...
by D3thAdd3r
Mon Sep 10, 2018 8:16 pm
Forum: Hardware
Topic: Uzenet
Replies: 232
Views: 44643

Re: Uzenet

Been a while since I looked at the high-res modes. Been a while since I played with SPI vram for that matter, but it seems to me it would be possible to have SPI sourced vram with a code tiles approach to still hit 80 columns. Scrolling should be extremely fast if that is possible, but might be a di...
by D3thAdd3r
Sun Sep 09, 2018 4:28 am
Forum: Programming & Software
Topic: Game programming in C
Replies: 14
Views: 3845

Re: Game programming in C

Most Uzebox games store graphics and other large resources in flash, statically compiled in, because there is 64K of it versus 4K ram. Then much flash is taken by code of course, and kernel and game variables squeeze the ram, so there is just a fraction of either available. It would be possible to r...
by D3thAdd3r
Sat Sep 08, 2018 6:17 pm
Forum: Hardware
Topic: Uzenet
Replies: 232
Views: 44643

Re: Uzenet

In no time I had a barebone telnet terminal. Was so easy and fun to code! Now that is damn exciting, nice work :mrgreen: With that in place and a spare Linux box to telnet to, you more or less have a complete Linux shell on Uzebox. Lynx text based web browser comes to mind, and I had tested that it...
by D3thAdd3r
Wed Sep 05, 2018 3:17 pm
Forum: Hardware
Topic: The quest to a portable Uzebox - update!
Replies: 202
Views: 46531

Re: The quest to a portable Uzebox - update!

@Alec glad you have a low power solution for the ESP8266. Eliminating the extra regulator is also great; this thing should be pretty battery efficient with the full load at this point.

@ry755 a different sort of things I suppose, but that CUzeBox on 3DS is a cool idea in it's own right.
by D3thAdd3r
Thu Aug 30, 2018 11:25 pm
Forum: Hardware
Topic: Uzenet
Replies: 232
Views: 44643

Re: Uzenet

Sweet, you are armed to start networking then! :mrgreen:
by D3thAdd3r
Mon Aug 27, 2018 9:45 pm
Forum: Hardware
Topic: Uzenet
Replies: 232
Views: 44643

Re: Uzenet

I got it working I scavanged the C16 and C20 capacitors from a broken uzebox I had along with the IC1 chip and put then in my newer, working uzebox. The uzenet demo works like a charm. Nice! It has been a while and I can't find the code. My guess from my memory is it is possibly a timing issue, buf...
by D3thAdd3r
Sun Aug 26, 2018 5:26 pm
Forum: Hardware
Topic: Uzenet
Replies: 232
Views: 44643

Re: Uzenet

Definitely need the regulator and caps. Also keep in mind there are a ton of different firmware versions floating around. Off memory, the F ones that I have seen all come with an AI Thinker firmware that plug and play work with UzenetDemo..maybe. Different firmwares can have different default baud r...
by D3thAdd3r
Sat Aug 25, 2018 5:14 am
Forum: General Discussions
Topic: Uzebox 10th Anniversary!
Replies: 7
Views: 3641

Re: Uzebox 10th Anniversary!

I remember searching in 2014 for an 'open source 8-bit gaming platform' to play around with in terms of development. At that time I was working for an online retail company. Work was demanding and stressful. I needed an escape. I can very much relate to your "finding Uzebox" moment. It has always b...
by D3thAdd3r
Thu Aug 16, 2018 7:08 pm
Forum: Hardware
Topic: Uzenet
Replies: 232
Views: 44643

Re: Uzenet

I think that is exactly the approach since it leverages something Uzenet can have versus larger scale commercial games: trust. A lot of simplificatiins and optimizations come from that. Being open source it would be relatively easy to make a hacked version, but making even 1 person mad by cheating, ...