Search found 2422 matches
- Mon Dec 28, 2009 9:28 am
- Forum: Games & Demos
- Topic: Uzebox game capabilities
- Replies: 2
- Views: 1217
Fairly subjective question but Uzebox vs. C64 isn't a totally invalid concept. It's also a bit of an apples and oranges thing. Uzebox is really about it's unique minimalist thing where software replaces support chips. So compared to C64's ram(64k),sound*, and sprites*(112@, 8 per scanline + lots of ...
Ah yes indeed, for this New Years Resolution I vow to always finish one Uzebox project before I start 2 others... ;) In retrospect it does seem cruel to tease with no hex. I need to release a playable demo of Adventures of Lolo, just to motivate me to tackle that track compression again :? There was...