Search found 1365 matches

by Jubatian
Sun Nov 17, 2019 9:18 pm
Forum: Programming & Software
Topic: 80 column text mode at quite high resolution
Replies: 3
Views: 53

Re: 80 column text mode at quite high resolution

However I can't make it look very good on my LCD display that is 320 pixels across. That is simply not possible since 320 pixels is just not enough for this, no matter how you try it! Even with the most optimal mapping, one character would be 4 physical pixels, which makes it impossible to do 80 co...
by Jubatian
Sun Nov 17, 2019 7:09 pm
Forum: Programming & Software
Topic: 80 column text mode at quite high resolution
Replies: 3
Views: 53

80 column text mode at quite high resolution

So... mode80_screenshot.png Alec: Hope no problem! :D This was actually an older idea, but seeing how people would like to have a good 80 character wide mode, I made an attempt at it on this weekend. It looks pretty good even on my small NTSC composite display, I purposely designed it so the charact...
by Jubatian
Fri Nov 08, 2019 8:29 pm
Forum: Uzebox Derivatives & open source consoles
Topic: AVR console with vector display!
Replies: 3
Views: 242

Re: AVR console with vector display!

CunningFellow wrote:
Thu Nov 07, 2019 12:31 am
Needs a port of Tempest I say :)
Sure! It actually passed me whether I could emulate it. I somehow like the vector display, to use the CRT that way, and it would also be fun to try to mimic it in a compelling manner (I experimented with such graphics routines in the past).
by Jubatian
Fri Nov 08, 2019 8:25 pm
Forum: Programming & Software
Topic: Five clock per pixel RLE mode
Replies: 44
Views: 16037

Re: Five clock per pixel RLE mode

This is the post with the patch: http://uzebox.org/forums/viewtopic.php?f=9&t=2386&hilit=cuzebox+rle+patch&start=170#p27772 Yes, that's it. For a moment I thought a branch or fork existed having it, but apparently not. Why it is not added to the mainline is that it is a very specific hack to get th...
by Jubatian
Fri Nov 08, 2019 8:18 pm
Forum: Off Topic
Topic: A bit of time off, but awesome stuff going on here
Replies: 5
Views: 503

Re: A bit of time off, but awesome stuff going on here

Thank you! Yes, it is SW development... Or better describe it as struggling to get quality stuff done despite the conditions. Whoever imagined this thing should spend an eternity in the afterlife in one. In the Customer Support Department, with the deadline perpetually yesterday. :evil: (It is not a...
by Jubatian
Wed Nov 06, 2019 10:11 pm
Forum: Uzebox Derivatives & open source consoles
Topic: AVR console with vector display!
Replies: 3
Views: 242

AVR console with vector display!

This is something absolutely awesome, and even quite on-topic! https://www.youtube.com/watch?v=dTGOEe8f8ls https://mitxela.com/projects/console An ATMega128, most notably producing a vector display on an oscilloscope! But the audio solution seems to be pretty neat as well, with a bit more elaborate ...
by Jubatian
Sun Nov 03, 2019 11:50 pm
Forum: Programming & Software
Topic: Unlimited RAM/ROM
Replies: 10
Views: 1597

Re: Unlimited RAM/ROM

Thank you for the LLVM info! For the video, eh, sure, the SPI RAM kernel was made with the assumption that you would use the SD card lightly (given that there is SPI RAM), envisioning processing one sector in one frame at most typically (which should fit, so that case no flicker, and yes, running ov...
by Jubatian
Sat Nov 02, 2019 12:40 pm
Forum: Games & Demos
Topic: Image viewer for SPI RAM
Replies: 5
Views: 3063

Re: Image viewer for SPI RAM

Thank you, it is part of the Square Kernel , so it is fairly complete for playing around with. The biggest shortcoming of that I think is that I never finished a differently architected sprite blitter (the wreck of which is still around, maybe one day), it is only internal stuff (so no interface cha...
by Jubatian
Sat Nov 02, 2019 12:33 pm
Forum: Programming & Software
Topic: Unlimited RAM/ROM
Replies: 10
Views: 1597

Re: Unlimited RAM/ROM

Wow, this is super-cool! By the way what about the instruction set of the emulated CPU? Could you give me some pointers on where should I start if I wanted to make a Clang/LLVM backend? How complicated is that? I am really interested as I have an instruction set laying about since a while which I pu...
by Jubatian
Sat Nov 02, 2019 11:54 am
Forum: Off Topic
Topic: A bit of time off, but awesome stuff going on here
Replies: 5
Views: 503

A bit of time off, but awesome stuff going on here

Sorry for the long absence, just having somewhat rough time. Anyway, just checked in and saw this really neat thing from rv6502: Unlimited RAM/ROM , the coolness factor of which for me is that it emulates a 32 bit CPU which even apparently has a C/C++ compiler already! That's something crazy for sur...