Search found 1060 matches
- Thu Apr 01, 2021 9:06 am
- Forum: Tools, Documentation & Tutorials
- Topic: Colour / hex equivalent chart
- Replies: 3
- Views: 408
Re: Colour / hex equivalent chart
I usually just count the squares down and then across when looking at the palette in GIMP to get the equivalent hex index for a color, but that can be tedious if you need to do that frequently. Here is a screenshot of the palette in GIMP with color-coded labels and a corresponding legend so you know...
- Sun Feb 21, 2021 12:25 am
- Forum: Uzebox Emulator
- Topic: UART support
- Replies: 3
- Views: 455
Re: UART support
If you use uzem, you can just define these in your code: #define UZEMH _SFR_IO8(25) #define UZEMC _SFR_IO8(26) and then when you want to print debug info to the console, UZEMH = hex, UZEMC = char; like this: UZEMC = 'H'; UZEMC = 'I'; UZEMC = '\n'; UZEMH = some_8_bit_variable; You can take a look at ...
- Mon Nov 02, 2020 12:05 am
- Forum: Hardware
- Topic: Uzebox hardware spin-off idea
- Replies: 5
- Views: 2007
Re: Uzebox hardware spin-off idea
D3thAdd3r pretty much summed up my feelings as well. I went 20 years as a software engineer without ever making a game, and then I discovered the Uzebox, and having all of its limitations made it much easier for me to settle on an idea and follow it through. I'm not terribly good with pixel art, but...
- Sat Oct 24, 2020 8:44 am
- Forum: Hardware
- Topic: Uzebox component video (YPbPr) video output
- Replies: 6
- Views: 2958
Re: Uzebox compenent video (YPbPr) video output
Woah!
I don't know much about generating Component video, but I definitely want to see how this turns out.
If it works well, I might have to build one myself. Good luck!
I don't know much about generating Component video, but I definitely want to see how this turns out.
If it works well, I might have to build one myself. Good luck!
- Mon Oct 12, 2020 10:53 pm
- Forum: Programming & Software
- Topic: Lightweight IDE for Linux, BSD etc
- Replies: 13
- Views: 4157
Re: Lightweight IDE for Linux, BSD etc
If your goal is something tiny, but acts like Emacs, you could always use mg: https://en.wikipedia.org/wiki/Mg_(editor)
- Mon Oct 12, 2020 7:57 am
- Forum: Programming & Software
- Topic: Lightweight IDE for Linux, BSD etc
- Replies: 13
- Views: 4157
Re: Lightweight IDE for Linux, BSD etc
Cool, yeah Emacs can do all that, I've even used it as an "IDE" with a remote gdb session to step through my Uzebox game running under the uzem emulator (which has built in gdb-server support). I have used Emacs for many years, but I feel like I've barely scratched the surface in terms of the level ...
- Sat Oct 10, 2020 3:33 am
- Forum: Games & Demos
- Topic: Anyone up for a collaboration to do something amazeballs?
- Replies: 15
- Views: 4357
Re: Anyone up for a collaboration to do something amazeballs?
I've never actually played the official Portal, but back when I worked at a startup, this 2D version of Portal was quite popular with the devs: https://portal.wecreatestuff.com/ If it wasn't for the left/right clicking of the mouse, and having to precisely position things quickly, I think I could pr...
- Sat Oct 10, 2020 3:31 am
- Forum: Programming & Software
- Topic: Lightweight IDE for Linux, BSD etc
- Replies: 13
- Views: 4157
Re: Lightweight IDE for Linux, BSD etc
You can always just use Emacs inside xterm. There isn't much bloat that way. 

- Sat Oct 10, 2020 3:27 am
- Forum: New to Uzebox? Start here!
- Topic: Several newb questions
- Replies: 41
- Views: 15892
Re: Several newb questions
Glad you figured it out! I've been super-busy lately with work, so I haven't had a chance to do much Uzebox stuff.
- Tue Sep 08, 2020 8:30 pm
- Forum: Games & Demos
- Topic: Tempest is possible
- Replies: 615
- Views: 138751