Search found 1051 matches

by Artcfox
Tue Sep 08, 2020 8:30 pm
Forum: Games & Demos
Topic: Tempest is possible
Replies: 615
Views: 101379

Re: Tempest is possible

Uzer2000 wrote:
Tue Sep 08, 2020 4:09 pm
Do you still have a source code repository?
That is also linked on the game's wiki page under the Source section.
by Artcfox
Mon Sep 07, 2020 2:16 pm
Forum: Games & Demos
Topic: Tempest is possible
Replies: 615
Views: 101379

Re: Tempest is possible

OK - that looks like your problem. The LVL file is meant to be 400 megabytes The one I have here is 442601472 bytes 6EBCCC41 CRC32 I'm curious where this file was posted? Game data file, in the ROM section: http://uzebox.org/wiki/Tornado_2000 The master list of all games and demos is here: http://u...
by Artcfox
Mon Sep 07, 2020 1:44 am
Forum: Tools, Documentation & Tutorials
Topic: Uzebox repository compiled with gcc 10.2.0 and avr-gcc 10.2.0
Replies: 0
Views: 102

Uzebox repository compiled with gcc 10.2.0 and avr-gcc 10.2.0

zigfreid made me curious, so I downloaded an ISO for Manjaro Linux GNOME 20.0.3 from: https://www.manjaro.org/ Then I created a VM using the command line version of qemu-kvm: sudo apt-get update sudo apt-get install qemu-kvm dd if=/dev/zero of=/tmp/kvm.img bs=1024 count=0 seek=$[10*1024*1024] kvm -h...
by Artcfox
Sat Sep 05, 2020 10:06 pm
Forum: Games & Demos
Topic: Tempest is possible
Replies: 615
Views: 101379

Re: Tempest is possible

By some sources it seems to me that the init sequence might be the same (for example, http://elm-chan.org/docs/mmc/mmc_e.html ), so a FAT32 formatted SDXC might be useable if necessary. Might be useful to try when desperate to get a card fast enough to run Tempest! :D I stand corrected! I checked t...
by Artcfox
Sat Sep 05, 2020 2:23 pm
Forum: Games & Demos
Topic: Tempest is possible
Replies: 615
Views: 101379

Re: Tempest is possible

CUzebox emulates the bootloader resident in flash with a file called coderom.bin that is in the same directory as cuzebox.exe Wow, nice catch, a bit out-of-the-box thinking as this functionality got into the emulator to make it capable to provide a proper environment for the Bootloader as well (whi...
by Artcfox
Fri Sep 04, 2020 11:16 pm
Forum: Games & Demos
Topic: Tempest is possible
Replies: 615
Views: 101379

Re: Tempest is possible

I can confirm that none of my SDSC cards will run T2K, and I can't even buy any SDSC cards.
by Artcfox
Wed Sep 02, 2020 5:51 am
Forum: Music & Graphics
Topic: inc2png - encoding include graphics data to an image file
Replies: 4
Views: 149

Re: inc2png - encoding include graphics data to an image file

There is also an online gconvert as part of UAM: http://www.nicksen782.net/UAM/uam.php

I'm not sure if includes the inc2img functionality, but nicksen782 would know.
by Artcfox
Wed Sep 02, 2020 5:38 am
Forum: Music & Graphics
Topic: inc2png - encoding include graphics data to an image file
Replies: 4
Views: 149

Re: inc2png - encoding include graphics data to an image file

danboid wrote:
Tue Sep 01, 2020 9:12 pm
Has anybody written a tool to convert a Uzebox graphical include file back into a png or another image format?
Yes, nicksen782 did: https://github.com/nicksen782/inc2img
by Artcfox
Wed Sep 02, 2020 5:33 am
Forum: New to Uzebox? Start here!
Topic: Several newb questions
Replies: 36
Views: 5183

Re: Several newb questions

The kernel hasn't changed that much. I think these errors are from 3 things: 1. The master branch is likely not the branch we should be building from 2. Hardcoded Windows pathnames 3. Windows filenames not being case sensitive, but on Linux they are First I went into my main uzebox directory and clo...
by Artcfox
Sun Aug 30, 2020 7:34 pm
Forum: Uzebox Emulator
Topic: CUzeBox - The new official Uzebox emulator
Replies: 260
Views: 88994

Re: CUzeBox - The new official Uzebox emulator

I can confirm that the popping sounds are gone on Windows when I swap the packaged DLL with the latest version! :D Done committed it to the main repo, also replacing the downloads on the top post (the WASAPI workaround doesn't affect them much, though, unless you replaced the SDL library in the pac...