Search found 71 matches
- Sun Jan 20, 2019 9:46 pm
- Forum: Programming & Software
- Topic: Online Gconvert JS
- Replies: 12
- Views: 19998
Re: Online Gconvert JS
Cool. What's GConvert?
- Sat Apr 14, 2018 6:45 am
- Forum: Games & Demos
- Topic: New Game Idea: Tower Defense
- Replies: 60
- Views: 87958
Re: New Game Idea: Tower Defense
I might need to make a custom exporter to get this format Using Gimp's header output as source it isn't something difficult, Mode 74 has several such generators which could be used as examples. Why it is not so simple to make a generic one for Mode 72 is that sprites are quite arbitrary (there are ...
- Sat Apr 14, 2018 5:07 am
- Forum: Games & Demos
- Topic: New Game Idea: Tower Defense
- Replies: 60
- Views: 87958
Re: New Game Idea: Tower Defense
Is there any easy way to convert images into 4bpp C arrays? Using GIMP you might be able to convert it to indexed, with that bit depth and save it as a C header or a C array. Otherwise you can probably use GIMP to convert it to indexed with that bit depth, save it as a raw binary data and then use ...
- Sat Apr 14, 2018 3:18 am
- Forum: Games & Demos
- Topic: New Game Idea: Tower Defense
- Replies: 60
- Views: 87958
Re: New Game Idea: Tower Defense
Is there any easy way to convert images into 4bpp C arrays?
- Sat Apr 14, 2018 12:09 am
- Forum: Games & Demos
- Topic: New Game Idea: Tower Defense
- Replies: 60
- Views: 87958
Re: New Game Idea: Tower Defense
That is what I did when I created the 8x8 sprites for Bugz. YouTube has a lot of slow motion footage of the insects crawling and flying, which I found helped a lot for knowing how the wings and back legs moved. How many colors will your sprites be? I almost think it would be creepier if they were j...
- Sat Apr 14, 2018 12:09 am
- Forum: Games & Demos
- Topic: New Game Idea: Tower Defense
- Replies: 60
- Views: 87958
Re: New Game Idea: Tower Defense
Yeah I was also thinking mostly silhouettes haha :D Actually I was trying to think of some way to indicate HP so I thought I might be able to shift the colour of the bugs to show how "injured" they are so you know when you are about to kill them. Without having any feedback on HP the game ...
- Fri Apr 13, 2018 10:30 am
- Forum: Games & Demos
- Topic: New Game Idea: Tower Defense
- Replies: 60
- Views: 87958
Re: New Game Idea: Tower Defense
Well, even though I've only got 8x8 pixels for most of the sprites, I realized I have no idea what some of these flying and crawling bugs really look like - I've not studied them before. So I am doing some studies on these things to train my brain to know what they look like. Then it should be not t...
- Mon Apr 09, 2018 11:10 am
- Forum: Games & Demos
- Topic: New Game Idea: Tower Defense
- Replies: 60
- Views: 87958
Re: New Game Idea: Tower Defense
Maybe I'm an optimist, but this all sounds possible. It will take time to code though hope to chip away at it most days though!
- Mon Apr 09, 2018 4:32 am
- Forum: Games & Demos
- Topic: New Game Idea: Tower Defense
- Replies: 60
- Views: 87958
Re: New Game Idea: Tower Defense
How about a "bug zapper" upgrade to a building that is like a one-time use "last resort" (like the lawnmowers were in the original Plants vs Zombies game) that can be activated to destroy all bugs that happen to be swarming that building? Cool idea. How would you imagine it work...
- Mon Apr 09, 2018 2:24 am
- Forum: Games & Demos
- Topic: New Game Idea: Tower Defense
- Replies: 60
- Views: 87958
Re: New Game Idea: Tower Defense
How about mosquitoes? Maybe if they get to the buildings they can animate like they are sucking blood and filling up? Or ticks, same idea, but maybe they could crawl? It would be awesome to see bugs swarming the buildings. Maybe if they get to a tower window they could stop the tower from firing, a...