Search found 71 matches

by rocifier
Sun Jan 20, 2019 9:46 pm
Forum: Programming & Software
Topic: Online Gconvert JS
Replies: 12
Views: 2608

Re: Online Gconvert JS

Cool. What's GConvert?
by rocifier
Sat Apr 14, 2018 6:45 am
Forum: Games & Demos
Topic: New Game Idea: Tower Defense
Replies: 60
Views: 13303

Re: New Game Idea: Tower Defense

I might need to make a custom exporter to get this format Using Gimp's header output as source it isn't something difficult, Mode 74 has several such generators which could be used as examples. Why it is not so simple to make a generic one for Mode 72 is that sprites are quite arbitrary (there are ...
by rocifier
Sat Apr 14, 2018 5:07 am
Forum: Games & Demos
Topic: New Game Idea: Tower Defense
Replies: 60
Views: 13303

Re: New Game Idea: Tower Defense

Is there any easy way to convert images into 4bpp C arrays? Using GIMP you might be able to convert it to indexed, with that bit depth and save it as a C header or a C array. Otherwise you can probably use GIMP to convert it to indexed with that bit depth, save it as a raw binary data and then use ...
by rocifier
Sat Apr 14, 2018 3:18 am
Forum: Games & Demos
Topic: New Game Idea: Tower Defense
Replies: 60
Views: 13303

Re: New Game Idea: Tower Defense

Is there any easy way to convert images into 4bpp C arrays?
by rocifier
Sat Apr 14, 2018 12:09 am
Forum: Games & Demos
Topic: New Game Idea: Tower Defense
Replies: 60
Views: 13303

Re: New Game Idea: Tower Defense

That is what I did when I created the 8x8 sprites for Bugz. YouTube has a lot of slow motion footage of the insects crawling and flying, which I found helped a lot for knowing how the wings and back legs moved. How many colors will your sprites be? I almost think it would be creepier if they were j...
by rocifier
Sat Apr 14, 2018 12:09 am
Forum: Games & Demos
Topic: New Game Idea: Tower Defense
Replies: 60
Views: 13303

Re: New Game Idea: Tower Defense

Yeah I was also thinking mostly silhouettes haha :D Actually I was trying to think of some way to indicate HP so I thought I might be able to shift the colour of the bugs to show how "injured" they are so you know when you are about to kill them. Without having any feedback on HP the game will be mo...
by rocifier
Fri Apr 13, 2018 10:30 am
Forum: Games & Demos
Topic: New Game Idea: Tower Defense
Replies: 60
Views: 13303

Re: New Game Idea: Tower Defense

Well, even though I've only got 8x8 pixels for most of the sprites, I realized I have no idea what some of these flying and crawling bugs really look like - I've not studied them before. So I am doing some studies on these things to train my brain to know what they look like. Then it should be not t...
by rocifier
Mon Apr 09, 2018 11:10 am
Forum: Games & Demos
Topic: New Game Idea: Tower Defense
Replies: 60
Views: 13303

Re: New Game Idea: Tower Defense

Maybe I'm an optimist, but this all sounds possible. It will take time to code though :D hope to chip away at it most days though!
by rocifier
Mon Apr 09, 2018 4:32 am
Forum: Games & Demos
Topic: New Game Idea: Tower Defense
Replies: 60
Views: 13303

Re: New Game Idea: Tower Defense

How about a "bug zapper" upgrade to a building that is like a one-time use "last resort" (like the lawnmowers were in the original Plants vs Zombies game) that can be activated to destroy all bugs that happen to be swarming that building? Cool idea. How would you imagine it works with "losing", rig...
by rocifier
Mon Apr 09, 2018 2:24 am
Forum: Games & Demos
Topic: New Game Idea: Tower Defense
Replies: 60
Views: 13303

Re: New Game Idea: Tower Defense

How about mosquitoes? Maybe if they get to the buildings they can animate like they are sucking blood and filling up? Or ticks, same idea, but maybe they could crawl? It would be awesome to see bugs swarming the buildings. Maybe if they get to a tower window they could stop the tower from firing, a...