Search found 9 matches

by Gerkl
Tue Jun 11, 2013 11:26 pm
Forum: Uzebox Code Challenge
Topic: UCC2013: Final Results!
Replies: 124
Views: 174494

Re: Uzebox Code Challenge 2013: Games are in!

CunningFellow wrote:(except Gerkl who I am sure also did excellent work but I can not work out how to run the UZE file on the emulator - so I will just assume excellent work)
It's not possible. The game loads the maps from sd-card.

But unfortunately the game isn't as stable as I wished.
by Gerkl
Mon Jun 03, 2013 12:28 am
Forum: Uzebox Code Challenge
Topic: UCC2013: Final Results!
Replies: 124
Views: 174494

Re: Uzebox Code Challenge 2013: Deadline extension to June 7th!

I already thaught about that and modified the uzem-emulator in order to get the lowest stackpointer-position: There was about 100 Bytes more sram free. However, the emulator-version of my game shows the main menu only and I just notice I forgot the heap. I will try to reduce ram consumption tomorow.
by Gerkl
Sat Jun 01, 2013 1:18 am
Forum: Uzebox Code Challenge
Topic: UCC2013: Final Results!
Replies: 124
Views: 174494

Re: Uzebox Code Challenge 2013 Opens!

Gerkl, I can try lend you a hand with C things if you like. I would be glad about help - I'm losing my last hope to fix this bug. I really don't know where it is. In the current version my game crashes in the second map. If I activate music, it already crashes in the first one. You can look about m...
by Gerkl
Fri May 31, 2013 12:23 pm
Forum: Uzebox Code Challenge
Topic: UCC2013: Final Results!
Replies: 124
Views: 174494

Re: Uzebox Code Challenge 2013 Opens!

uze6666 wrote:Would a 1 week extension help a lot of you finish or polish their game? Cast your votes!
Of course. The many bugs in my game have stolen too much time.
by Gerkl
Fri May 31, 2013 1:12 am
Forum: Uzebox Code Challenge
Topic: UCC2013: Final Results!
Replies: 124
Views: 174494

Re: Uzebox Code Challenge 2013 Opens!

In the last week I found several bugs and I think there is one more somewhere in my game... My game crashes sometimes: The sound gets higher and the video output doesn't work anymore. In worst case some pointer manipulates a IO-register. On the other side, my uzebox is self-build on a breadboard. I ...
by Gerkl
Thu Mar 14, 2013 8:42 pm
Forum: Uzebox Code Challenge
Topic: UCC2013: Final Results!
Replies: 124
Views: 174494

Re: Uzebox Code Challenge 2013 Opens!

I have a question again xD
we must be able to compile it
I'm using avrgcc 4.7.1 currently which includes new features like __flash (replaces PROGMEM handling) and __uint24. I already used these features. Which compiler version do you use? Do I have to convert my code into compatible one?
by Gerkl
Mon Mar 11, 2013 11:47 pm
Forum: Uzebox Code Challenge
Topic: UCC2013: Final Results!
Replies: 124
Views: 174494

Re: Uzebox Code Challenge 2013 Opens!

as it runs correctly on the real hardware and the emulator.
My game doesn't run in the emulator (because of missing sd-card emulation). I hope that won't be a problem.
by Gerkl
Fri Mar 08, 2013 3:10 pm
Forum: Programming & Software
Topic: uzem sd-card emulation
Replies: 4
Views: 2729

Re: uzem sd-card emulation

Thanks for your replies. I've tested the mess emulator and it works on my 32bit-system. But I didn't find any option to emulate a sd-card. Are you sure it supports sd-card emulation?
by Gerkl
Thu Mar 07, 2013 6:16 pm
Forum: Programming & Software
Topic: uzem sd-card emulation
Replies: 4
Views: 2729

uzem sd-card emulation

Hi My game loads data from sd-card now. On my uzebox the program works fine, but it doesn't want to work in the emulator. I created a dump of the sd-card with this progam http://www.alexpage.de/usb-image-tool/download/ and called the emulator: uzem.exe -g uzesd.img game.hex However, the sd-lib (by e...