Search found 1238 matches

by CunningFellow
Mon Sep 21, 2020 11:03 pm
Forum: Games & Demos
Topic: Anyone up for a collaboration to do something amazeballs?
Replies: 6
Views: 63

Re: Anyone up for a collaboration to do something amazeballs?

Ah yeah - Bombuzal and Zaxxon are excellent isometric candidates. The other iso game that I enjoyed was syndicate https://youtu.be/L0PP9Q7i94g?t=1492 but it also has the "too much state memory" to really be easy. Any other genre people think would be amazing? Raycaster could be attempted again. So W...
by CunningFellow
Sun Sep 20, 2020 11:12 pm
Forum: General Discussions
Topic: Anyone else currently working on a new game?
Replies: 7
Views: 1293

Re: Anyone else currently working on a new game?

danboid wrote:
Sun Sep 20, 2020 10:47 pm
CunningFellow wrote:
Sat Aug 08, 2020 7:28 am
Still very slowly working on T2K and then will knock out SuperHexagon.
SuperHexagon?
Here is a video
https://www.youtube.com/watch?v=5mDjFdetU28

And here is the game if you have flash
https://terrycavanaghgames.com/hexagon/
by CunningFellow
Sun Sep 20, 2020 10:35 pm
Forum: Games & Demos
Topic: Anyone up for a collaboration to do something amazeballs?
Replies: 6
Views: 63

Re: Anyone up for a collaboration to do something amazeballs?

Graphically I don't think that is 100% impossible. I do think an RTS in general would be hard though. There is so much state in an RPG that need to be kept track of and only so much RAM. If I took 2.8K of RAM for doing a video mode, do you think you could do the game state in what was left out the 4...
by CunningFellow
Fri Sep 18, 2020 2:21 am
Forum: Games & Demos
Topic: Anyone up for a collaboration to do something amazeballs?
Replies: 6
Views: 63

Anyone up for a collaboration to do something amazeballs?

The talk of "La Abadía del Crimen" in the other thread made me think about isometric games. Someone else also brought up jhhowards excellent ray-caster. This then got me thinking about other games and ideas I have had. And this in turn made me think about how slack I am and terrible at finishing gam...
by CunningFellow
Sun Sep 13, 2020 5:15 am
Forum: Uzebox Derivatives & open source consoles
Topic: The P8X Game System
Replies: 11
Views: 6876

Re: The P8X Game System

I confused my self then and made a mistake thinking you wanted to do La Abadía del Crimen https://www.wikiwand.com/en/La_Abad%C3%ADa_del_Crimen https://youtu.be/uDBDAVxwIxo?t=492 And I was going to say awesome tell me if you need any help doing the 3D video mode. l'Abbeye des Morts looks awesome but...
by CunningFellow
Tue Sep 08, 2020 8:35 pm
Forum: Games & Demos
Topic: Tempest is possible
Replies: 615
Views: 101915

Re: Tempest is possible

Love the game! Thanks for letting me know where it was at. Do you still have a source code repository? Chris Thanks, I am quite proud of where it has eventually gotten too. The latest source code I have released is on the wiki. The current source is being tidied up and comments extensively at the m...
by CunningFellow
Mon Sep 07, 2020 1:31 am
Forum: Games & Demos
Topic: Tempest is possible
Replies: 615
Views: 101915

Re: Tempest is possible

OK - that looks like your problem. The LVL file is meant to be 400 megabytes

The one I have here is

442601472 bytes
6EBCCC41 CRC32
by CunningFellow
Sun Sep 06, 2020 10:07 pm
Forum: Games & Demos
Topic: Tempest is possible
Replies: 615
Views: 101915

Re: Tempest is possible

Does the title screen display OK and it is just the webs that flicker?

What is the size and CRC of the LVL file you have?
by CunningFellow
Fri Sep 04, 2020 10:41 pm
Forum: Games & Demos
Topic: Tempest is possible
Replies: 615
Views: 101915

Re: Tempest is possible

@jubatian Ah - Yes - T2K now requires the 5.X.X bootloader. It was intentionally done that way to save on flash. If it does not detect the bootloader it just fails and says "No Bootloader" I was actually going to suggest compile time flags for your library to allow it to only work with >=5.X.X for f...
by CunningFellow
Fri Sep 04, 2020 2:53 am
Forum: Games & Demos
Topic: Tempest is possible
Replies: 615
Views: 101915

Re: Tempest is possible

@danboid. Sorry Audio is not my forte. I did do some work on an inline mixer that could make more channels and I may finish that some day. However the playing back of music/MOD files I have not dabbled in at all. Lee/D3thAdd3r and Alec/Uze did all the Audio stuff in T2K for me. I was concentrating o...