Search found 4814 matches

by uze6666
Thu Apr 18, 2024 3:25 am
Forum: Hardware
Topic: Clone SNES joypad compatibility
Replies: 41
Views: 4712

Re: Clone SNES joypad compatibility

Did some testing tonight on one of those bad controllers that just glitches in the controller tester. I can confirm it works on my real SNES. But on the Uzebox, the proposed capacitor hack didn't do anything neither bypassing the the controller's cord+connector. Though doing so I noticed something t...
by uze6666
Thu Apr 18, 2024 2:04 am
Forum: Hardware
Topic: Clone SNES joypad compatibility
Replies: 41
Views: 4712

Re: Clone SNES joypad compatibility

Look what just got in! :P Works perfectly as expected. Though it's a bit expensive, it feels premium for a 3rd party controller. Buttons and D-pad are a bit more clicky that Nintendo's controller but still feels pretty good to use, has a good weight and the cord is longer that any controller I've se...
by uze6666
Sat Apr 06, 2024 1:06 am
Forum: Hardware
Topic: Uzebox 3D printed enclosure!
Replies: 190
Views: 117811

Re: Uzebox 3D printed enclosure!

I think I found the issue. Long story short, the hole actually ignored the tolerances and was exactly the same diameter as the logo in all version. Sorry for that, try those new ones starting with the 50u. I tried the 50u today and its pretty close, just slightly too narrow. I've been testing with ...
by uze6666
Thu Apr 04, 2024 3:37 pm
Forum: Uzebox Derivatives & open source consoles
Topic: Minimal 64x4
Replies: 3
Views: 54

Re: Minimal 64x4

Neat project! Reminds me of Steve Chamberlain's BMOW1 computer that did something similar with color VGA, OS and all...15 years ago! Check it out, it has pretty cool images of the wirewrap backplane. As one of the commenter said: "you might be nuts. but in a good way." :lol: Btw, Steve was...
by uze6666
Thu Apr 04, 2024 7:24 am
Forum: Tools, Documentation & Tutorials
Topic: General wiki updates
Replies: 17
Views: 4207

Re: General wiki updates

Can someone update the wiki API Functions at
Do you still have login issue on the wiki?
by uze6666
Thu Apr 04, 2024 7:14 am
Forum: Uzebox Emulator
Topic: CUzeBox - The new official Uzebox emulator
Replies: 330
Views: 449256

Re: CUzeBox - The new official Uzebox emulator

I totally understand Jubatian. I dont have a lot of free mental cycles left anymore for any non trivial uzebox stuff. Hopefully I can catch a break someday. So I also agree that the best course of action is to merge cuzebox in the uzebox repo to keep it alive and building on the solid foundation mad...
by uze6666
Thu Apr 04, 2024 4:46 am
Forum: Hardware
Topic: Uzebox 3D printed enclosure!
Replies: 190
Views: 117811

Re: Uzebox 3D printed enclosure!

What did you say is the tolerance of the cover thats in the repo, 150 micron? Can't remember ...150u or 200u. Lets try again with a few more microns - 120 or 125 maybe? I think I found the issue. Long story short, the hole actually ignored the tolerances and was exactly the same diameter as the log...
by uze6666
Thu Apr 04, 2024 4:22 am
Forum: Hardware
Topic: Keyboard adapter v2?
Replies: 35
Views: 10250

Re: Keyboard adapter v2?

Currently, the keyboard interface uses an attiny to translate between ps2 protocol and the "uzebus" protocol (essentially the same as the snes mouse) via P2 port. That's it. Since PS/2 devices control the serial clock, they can't be connected directly to the 644 (uart/spi already taken). I...
by uze6666
Thu Apr 04, 2024 2:06 am
Forum: Off Topic
Topic: Jopheus speaks!
Replies: 1
Views: 27

Re: Jopheus speaks!

:thumbup:
by uze6666
Wed Apr 03, 2024 11:33 pm
Forum: Off Topic
Topic: Uze's generative AI thread
Replies: 9
Views: 109

Re: Uze's generative AI thread

Do you think you would use the same video mode you had used in your Castlevania demo or would you start over using a different video mode?
I took all the RAM in mode 3 just for the player. So I would definitely use one of Jubatian's modes that offers much more sprites.